The Hitchhiker's Guide to PCB Design

The Hitchhiker's Guide to PCB Design

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114 I an pushed the button on the side of his VR goggles. "Shutting down" the screen read. Ian reached back to loosen the straps and pulled the cowling from his face. Ian waited a moment for his eyes to adjust. His experience using Old Bob's VR glasses to connect with project stakeholders seemed like a three-day trip. He was tired and his temples were aching. Ian had spent the last 24 hours communicating with the stakeholders of the project. The short time he spent listening and learning from Old Bob and the project stakeholders was very much like immersion training. Ian now fully understood his role and could carve out a process he could implement in the future. This not only helped get his part of current and future projects completed on time, but also gave him the confidence knowing it was done correctly. Ian could not be happier. Ian reached for the old phone on his desk and dialed 42. He wanted to speak to Old Bob to thank him for all his help. Ian heard a dial tone and a couple of beeps on the other end. Just then, a scratchy voice recording responded, "Thank you for calling RoHaws EMS. Bob Gridmaster is out of the office enjoying a well-deserved vacation on Planet X. Thank you and have a nice day." Ian then hung up the receiver, wiped his brow with a towel, and began designing his next project. Preparing for the Next Electronic Generation Ian's story is an all too common occurrence amongst new engineers. However, once these engineers become armed with knowledge and couple it with the support of additional project stakeholders, they can rest-easy knowing their design process has started off on the right track. The goal of this book is to help empower engineers with the knowledge needed to understand design fundamentals, effectively leverage today's technology, and learn from the mistakes others have made in the past. While the advent of automation and the latest software capabilities have made it much easier for even the most inexperienced users to "complete" full designs, like our protagonist Ian quickly found out, lack of design fundamentals and collaboration can lead to major issues later and make it almost impossible to leverage the technology available to its fullest potential. We forget tools are just tools; they don't always solve the problems a designer can run into during the design process. It's the person operating those tools who does this. Knowing what and why your CAD program does what it does, coupled with expert knowledge of PCB design, will (usually) make for a more streamlined and pleasant experience. The future is driven by the constant evolution of technology. No matter where you are in your career, this will always continue. To be remain successful, designers are going to have to find ways to quickly adapt. Ultimately, it is about adequately preparing for the next electronic generation. Chapter 42 The Future

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